Enviro-traveller – Evaluation of animation software
There are no Work Samples available for this Activity.
Description of activity:
Students conduct two experiments to investigate and evaluate the features of animation software to determine which software to use for the development of their animation project. Students experiment in the use of animation software such as gif animator or pivot.
Context:
This is an assessment activity in a unit of work on animation comparing the past stewardship of the Aboriginal custodians and the sustainability of their practices with the present care of the local environment to determine what is required to manage the local area. Students imagine they are time travellers who journey into the past to investigate the land of their local area. Students have developed skills in the use of animation software such as gif animator or pivot. Students will include these experiments as part of their portfolio.
Areas for Assessment
Outcomes
A student:
4.2.2 selects, analyses, presents and applies research and experimentation from a variety of sources
4.3.1 applies a broad range of contemporary and appropriate tools, materials and techniques with competence in the development of design projects
Criteria for assessing learning
(These criteria would normally be communicated to students with the activity.)
Students will be assessed on their ability to:
- experiment and test design ideas and processing techniques
- document experiment results
- evaluate the features of animation software.